AI Insights · Timothy · October 2024
Top 5 Third Person Games on iOS in Netherlands, Q3 2024
Explore the performance trends of the top third person games on iOS in the Netherlands during Q3 2024, highlighting key metrics such as downloads, revenue, and active users.
In the third quarter of 2024, several third person games stood out on the iOS platform in the Netherlands. Here’s a closer look at the performance of the top five games, based on data from Sensor Tower.
Last War:Survival from FUNFLY PTE. LTD. recorded a dynamic quarter. The game's revenue peaked at approximately $110K in late July and showed another significant increase to about $106K in mid-September. Downloads saw a variable trend, peaking at around 9.3K in late July. Weekly active users increased steadily, starting from 51.5K in early July to reach 66.2K by the end of September.
Subway Surfers by Sybo Games ApS experienced a consistent presence in the market. Revenue peaked at about $1.2K in late July, while downloads started at 4.8K in early July and gradually decreased to around 3.1K by the end of September. Weekly active users began the quarter at 102K and saw a decline, closing at approximately 66K.
Highway Overtake - Car Racing from HYPERMONK GAMES OYUN YAŞILIM PAZARLAMA VE DANISMANLIK ANONIM SIRKETI was introduced mid-July and quickly gained traction. Revenue, although modest, showed some growth, peaking at $459 in early August. Downloads surged to 9.2K in early August before declining to 2K by the end of September. Weekly active users followed a similar pattern, peaking at over 20.4K in mid-August and ending the quarter at about 12.4K.
Stumble Guys from Scopely, Inc. maintained a steady performance throughout the quarter. Revenue fluctuated slightly, peaking at $1.9K in mid-August. Downloads remained relatively stable, with a peak of 3K in late July. Weekly active users showed some variation, starting at 52K and ending at 47K.
Finally, Going Balls by SUPERSONIC STUDIOS LTD had consistent metrics. Revenue remained low, with minor fluctuations, peaking at $80 in late July. Downloads started at 2.2K and experienced a decline, reaching 1.6K by the end of September. Weekly active users followed a similar trend, beginning at 10.5K and ending at 9K.
These insights provide a snapshot of the competitive landscape for third person games on iOS in the Netherlands during Q3 2024. For more detailed analytics and insights, visit Sensor Tower.